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3D related domain names?

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gilescoley

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Excellent acquisition -- good luck with your 3D developments and sales.

-Michael

Thanks Michael, I hope it has a great future too
 

MarkG3636

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http://www.afterdawn.com/news/archive/21945.cfm

Video: Microsoft demonstrates Mobile Surface 3D interface

3 March 2010 9:38 by Rich "vurbal" Fiscus
windows_phone_7_series_logo.png
Microsoft is working on a mobile version of their Surface touchscreen interface. Called Mobile Surface, it uses a projector and camera to create an interface that reacts to movement in 3 dimensions, rather than the 2 like a touchscreen.

On Monday Seattle, Washington's TechFlash posted a video of a Microsoft researcher demonstrating the technology.



Don't expect to see this in any devices in the near future. At this point Microsoft is still figuring out what sorts of applications might be built around this type of 3D interface.

And of course, being designed with mobile phones in mind, it will require a smartphone designed to take advantage of it.

The first phones running the new generation of the Windows Mobile OS, Windows Phone Series 7, won't even go on sale until late this year. Mobile Surface is certainly much further away than that.

[video=youtube;cOw4PtLAVKk]http://www.youtube.com/watch?v=cOw4PtLAVKk[/video]

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www.3DWebNames.com
 

MarkG3636

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ESPN: 3D Is at the Tipping Point




Sports will drive the transition to 3D, just as it did to HDTV years ago, according to Bryan Burns, Vice President of Strategic Business Planning & Development for ESPN.

Speaking at the DisplaySearch U.S. Flat Panel Display conference, Burns noted that 100 days from now, ESPN 3D will launch with the FIFA world cup from South Africa. Seven years ago, he said, ESPN announced ESPN HD. And it helped grow HD to the point that most American homes now get HDTV. On January 5, the company announced ESPN 3D, and quoting Yogi Berra, Burns said, "It's déjà vu all over Again."

Noting that people will have to wear glasses for the 3D effect, Burns said that explaining the difference between passive and active shutter glasses is going to be a challenge. He mentioned BYOG ("bring your own glasses"), and how that was a problem because not all the vendors will use the same glasses.

Clearly, there are some challenges; people will need to buy new 3D TVs, and get used to wearing glasses. But Burns made the point that the price differential between 3D sets and today's HDTVs smaller than the cost difference between HDTV and analog TV seven years ago. He cited a CEA study in which 19 percent of respondents said they wouldn't buy 3DTV. But seven years ago, more than 40 percent said they would never buy HDTV.

Challenges also include the set-top box. DirectTV and the cable companies say they can upgrade most of their boxes, but Burns said that's not a sure thing. Local TV is not likely to broadcast in 3D anytime soon, but he said DirectTV was going to lead the charge, and this would lead the perception and the push for cable systems to move to 3D.

According to Burns, 32 percent of 1,000 adults surveyed by Quixel Research said they would be willing to switch providers to get 3D. Quoting another survey, he said 67 percent of people say they would be more likely to buy a 3DTV if 3D content was available.

One question is whether your cable company actually handle the bandwidth, and another is whether consumers will be happy with the quality they can deliver. But Burns said he' convinced that would happen. When ESPN HD launched in March 2003, he said, it was carried on only a very few cable systems, but it grew quickly. He sounded hopeful that the numbers would be higher this time.

ESPN's challenges include the difficulty of providing 3D content live. Burns talked about how making 3D now requires more than two times the cost and effort, because we need to create normal content as well as HD content. But there may be some ways around this: He mentioned that as a test, the company filmed a Harlem Globetrotters game in 3D and then showed only the left-eye content as HD on ESPN2 last week.

According to Burns, ESPN was originally skeptical about 3D. But then the network did a test game of Ohio State-USC, and that went well. Viewers rated it very highly--they liked it. But they also had complaints that quick camera changes could be hard on the eyes, graphics tended to "swim" on the screen, and so on. That's why they continue to experiment and learn how to better film and produce in 3D. He said it's "really easy to make bad 3D," but the company is working on improving that.

ESPN will launch its 3D coverage on June 11, with a broadcast from the Fifa World Cup in South Africa. This will originally be delivered to the cable systems via fiber, with 720p, 60-fps content. Satellite delivery and 1080p might happen in the future. ESPN has committed to 60 3D broadcasts in the first year, and that may grow to more than 100. One limitation is the number of broadcast trucks that can handle 3D. Today, there's only one 3D truck. But in seven years, the industry went from 2.5 HD trucks to 170.

In response to a question about 3D video content delivered on the Internet, Burns noted that despite all the talk about Internet video, Americans still watch 99 percent of their video on traditional TV. He said ESPN's biggest source of revenue is that it reaches 100 million homes in America at about $4 a month.

Burns had two cautionary notes. He said the business had to work, with everyone in the chaing making money. And he said the possibility of 2D-to-3D conversion could actually slow down and hurt 3D; because if that became commonplace, it might slow down the reason for investing in real 3D production.

Still, in general, Burns was very enthusiastic that all the challenges would be overcome. The most important thing, he said, was pulling all of these things together so it's easy for the consumer. Sports will drive 3D, Burns said, and I completely agree.
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www.3DReadyTVs.com
 

Ang

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I just hand regged 3DTVForum(.)ca - how is this still available??? Fine by me but blows my mind when I find ones like this available for reg
 

MarkG3636

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Two ways 3D without 3D glasses could work

avatar_sick-thumb-550x310-33533.jpg

No bones about it: I don't like 3D glasses and you don't like 3D glasses. Still, I'm down with 3D, especially if it's done as well as it was in Avatar. It's obvious, then, that there's a big market in delivering the 3D people want to see without those damn 3D glasses.

Three companies are taking two distinct approaches when it comes to delivering shadeless 3D viewing to consumers. The company that stands alone is Sunny Ocean Studios, which is developing a panel that would be fitted to displays and do the work of 3D glasses for you.

3D glasses and shutter shades, respectively, use colored lenses or or shutters synchronized to a display to select what part of a stereoscopic image each eye is seeing. Without them, TVs can still show a viewer a 3D image, but until now that viewer has has to remain seated in one very specific spot.

Sunny Ocean is expanding this idea, but the company has managed to produce a panel that sends this stereoscopic image out to 64 places around the television.

Two other companies are taking a different approach involving cameras and an image that follows the viewer. German-based SeeFront has a panel similar to Sunny Ocean's, but it projects the image to only one place, much like early glassless 3D displays. To keep from immobilizing you, a camera atop the TV would keep tabs on where you are, and maneuver the panel in such a way that you'd always enjoy the 3D effect.

Similarly Germany's Fraunhofer Institute has a movable panel of cylindrical lenses that sits in front of a screen. Two cameras associated with the panel pay attention to the viewer's eyes specifically, and the whole plate moves to keep the 3D effect on target.

While these last two approaches are tailored toward one person, they could make a lot of sense on a laptop instead of a big screen, and the presence of advanced cameras could also open up other technologies, such as gesture control.

In the end, what differentiates the first generation of 3DTVs with their successors — such as we had various and improving levels of HD fidelity with HDTVs — may be whether or not your 3DTV requires a pair of glasses or not.
Via PCWorld
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www.3DBlueRayPlayers.com
 

grcorp

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With a lot of quality domain names gone, is it safe to say that the way to go is sort of look into the future on what domain names are going to be popular based on tech trends etc?

Yes, I do think so.

This is particularly true of products that have predictable product names (i.e. the Playstation 3 being the successor of the Playstation 2). Note that many Playstation 4, Verizon 5G, xbox 720, iPhone 4G, and other such names and associated keyword variations such as case, skin, hacks, mods, etc. are all taken. It's my experience that ones that are foreseeable within a year or so do quite well on eBay.

Only issue of course, is trademarks. Don't think that patents are absent of such risks either. A term like 3dtv could very well be protected and claims could be made.

My rule of thumb in domaining is the quick buck. I never view any domain I own as a long term investment. It's all about the lump sum, right now, and never look back.
 

HolyRoller

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Only 3D domain I have is 3DBytes.com.

Registered it last year and have planned to put some sort of 3D news blog on it when I get time.

Not the best name in the world, but its pretty short and not to hard to remember.
 

DC3000

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Hello chaps, sorry to gatecrash. Interesting discussion about the 3d mobile phones. Even more so when MobilePhone3d and MobilePhones3d were both available as .nets and .co.uks. ;)
 

Namefox

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Grab your 3D gaming computer domains too as this is going to be a big part of the 3D market.
 

gilescoley

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I just bought this name, any coments??

Sport3D.com

thanks
 

Vision

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I just bought this name, any coments??

Sport3D.com

thanks

Sport3D.com has excellent mindshare.

At some point, I could see a sport enterprise acquring Sport3D.com from you. With the emergence of television apps said enduser could tranform Sport3D.com into a state-of-the-art Sport 3D app --

Good Luck & Success!

Here is my 3D porfolio -- http://bit.ly/cymx8o
 

gilescoley

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Sport3D.com has excellent mindshare.

At some point, I could see a sport enterprise acquring Sport3D.com from you. With the emergence of television apps said enduser could tranform Sport3D.com into a state-of-the-art Sport 3D app --

Good Luck & Success!

Here is my 3D porfolio -- http://bit.ly/cymx8o

Thanks Vision, appreciate your comments..
 

Rick823

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Hmmm - I can't quite picture VR working in 2D....

Ah, that's true. But this is "DVR" -- Digital Video Recording. I think people are going to be wondering whether they can record their favorite 3d programs.
 

MarkG3636

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3D Driving Digital Cinema Growth

Published on March 8, 2010

Read more on Research Summaries
The number of digital cinema screens around the world reached 16,405 in 2009, up 86.4% from a year earlier, with further growth expected in 2010 as digital 3D pushes the market toward a 35mm-free cinema sector, according to Screen Digest.

Digital screens now account for 14.8% of the world's modern cinema screens, and over one-half (55%) of them are equipped with digital 3D.
digital-cinema-growth-worldwide-screen-digest.jpg

Worldwide adoption of 3D screens reached 9,016 in 2009, up 255% from 2008 levels—driven in part by the release of the movie Avatar in December. The growth rate of 3D screen adoption was significantly higher in Western Europe, up 614%.

The US market was the early driver of digital cinema in the world, but the credit crunch affected the market significantly, in particular holding off the deal for Digital Cinema Implementation Partners (DCIP) to convert their 14,000 screens to digital.

By the end of 2009, the number of digital cinema screens in the US reached 7,418, up 34.5% from a year earlier—but still accounting for 45.2% of digital screens worldwide. Meanwhile, the number of 3D screens in the US reached 3,269 during the year, up 129.1% from 2008 levels.
Looking for great digital marketing data? MarketingProfs reviewed more than 200 research sources and selected 64 of the best to create the Digital Marketing Factbook a 144-page compilation of data and 110 charts, covering email marketing, search engine marketing, and social media. Also check out The State of Social Media Marketing, a 240-page original research report from MarketingProfs.

3D is also being tested in the field of alternative content. There are regular live 3D sports broadcasts in the US; in Europe, sports and opera have been broadcast live in 3D cinemas in recent months.

The eventual and inevitable conclusion of full digital cinema will likely take the better part of another decade to complete, although some countries will be all-digital well before then, according to Screen Digest.

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3DWebNames.com at Ebay
 

DC3000

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Ah, that's true. But this is "DVR" -- Digital Video Recording. I think people are going to be wondering whether they can record their favorite 3d programs.
Gotcha! Think my eyes need testing...

If anyone is interested to comment I have a bunch of 3D domains that although not of the same caliber as the aforementioned, are still worth a quick parade:

Sports .com extensions:

3DAshes (Cricket)
3DFootballWorldCup ("Soccer")
3DSoccerWorldcup
3DTestCricket
3DTestMatch (Cricket)
3DRugbyLeague
RugbyWorldCup3D
3DWorldCup2014

Other .coms:
Rock3D (3D Rock Concerts)
Printer/s-3d
3DPrintShop
3DGamePlay

.TVs
Download3D
See3d
Stream3d
Watch3d

.co.uk's
HD3DTV
LED3DTV
3DTV4U


A mixed bag but still... Which do you think has most potential? Feedback much appreciated. Thank you.
 
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